Discussion in 'Video Games' started by Deuce Wayne, Mar 8, 2007.
The Cow-zuka was completely harmless to everyone else.
Only Halo and Halo 2 in X-Box.
Not many in the top for PS2.
I'm not saying the graphics aren't great or anything (although AI is pretty simple in most shooters, none will outsmart you).
But the only differences I see in FPS are storyline (although most of the time it is someone invading someone else, either futuristic or modern day), setting and whether they include a 'scare' factor (like Doom)
And what differences do you see in RTS's, MMO's, RPG's, etc.?
And I think it's a great testiment to software piracy if the Unreal, Quake and Doom (-#3) series only sold 7.7 units combined.
It's also worth noting that the page explicitly states that the numbers are to thought of as minimum numbers and that for some products the numbers are only from North America (the fact that FEAR isn't on the list is also suspect, although I don't know the actual figures, I'd wager it's more than 1 million)
Btw, I'm not arguing what games are better, I'm just arguing what the general public is buying. And it's easier to make money off a shooter than pretty much any other game.
on what? X-Box?
No I was looking at the PC sales figures to gauge whether the numbers could be considered realistic (it is Wikipedia after all), and it doesn't seem like it.
might want to check out there citations and see.
These days it's all sports and shooters. The rest are labeled as nerd games, and while there are tons of those types out there to support those games, nobody admits to playing them publicly.
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